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Substance Painter Launch Pad

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Level up your texturing skills in Substance Painter.

$59
Free
$29.5
+ TAX
SUNSET50
Use the cupon code above to get 50% off, since we are sunsetting the course at some point.
Please Note: This course won't receive any future updates
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Overview

Texturing using free software is just too much of a pain?

We got you covered. Learn how to use Substance Painter and kick-start your texturing skills to a whole new level.

This course will teach you everything important to get started with advanced texturing in Substance Painter.

All the crucial fundamental principles, tools, settings and workflows are explained step by step and easy to understand, in concise lessons with practical exercises.

We also cover a full Blender to Substance Painter pipeline, as Blender is still our main weapon of choice.

What’s inside?

Get an overview of the course journey.

Part 1 - Flybot Texturing

  • 6 Chapters
  • 69 Lessons
  • ~5:35 hrs running time

Chapter 1 Getting Started

The 1st chapter will give you the overall theoretical knowledge about Substance and its PBR workflows.

It is mostly theoretical knowledge, but one that is definitely vital for your understanding of what’s happening under the hood of the software while you’re texturing.

In this chapter, you will also learn how you can get Substance Painter, what licensing and subscription options there are and some history behind the software.

8 tutorials | ~50 minutes running time

Chapter 2 Preparing the 3D Model

The 2nd chapter gives you a quick introduction into various ways you can approach preparing your 3d models in Blender for export to Substance.

You will learn how to approach building your models, their UVs and materials even before you step inside of Substance Painter. All the possible variants are included as .blend files.

6 tutorials | ~30 minutes running time

Chapter 3 & 4 User Interface & Tools Overview

In chapter 3 and 4, you will get all the basic knowledge of Substance Painter’s user interface and tools.

You will go step by step through the software’s various important areas and learn everything you need for the later workflow chapters. Throughout the chapters, you will be using the "Flybot" base model, allowing you to splash some paint on it!

25 tutorials | ~2:00 hrs running time

Chapter 5 Basic PBR Texturing Workflow

The first hands-on texturing workflows start in chapter 5, while we’ll be working on our little "Flybot" model.

You will get to know your first materials, masks, particle brushes, alphas, normals and much more. From baking process, to color variation and adding dirt, to the final touches, you will have a first taste of how fun and fast working in Substance Painter actually is.

26 tutorials | ~2:00 hrs running time

Chapter 6 Rendering Overview

In chapter 6 you will learn about presenting your creation in the best possible light.

In other words, you will get to know the rendering capabilities of Painter, including the great "IRay" interface. You will learn about powerful filters, lighting adjustments, as well as controlling the environment around your model for the best possible rendering results directly inside of Painter.

4 tutorials | ~15 minutes running time

Part 2 - Barrelbot Texturing

  • 3 Chapters
  • 32 Lessons
  • ~2:45 hrs running time

Chapter 7 & 8 Preparing & Texturing the Barrelbot

In Chapters 7 and 8 we will finally jump onto the mascot of the whole course, the F37 Barrelbot, our nuclear waste-cleaning robot called "Barry".

First, we will UV unwrap it in Blender and prepare it for export. After that, in Painter, you will learn about advanced workflows and tricks, painting normal and height maps, playing around with complex masks, adding decals and deepening the backstory of this robot with adding texture details.

30 tutorials | ~2:30 hrs running time

Chapter 9 Use the 3D Model in Blender

In Chapters 7 and 8 we will finally jump onto the mascot of the whole course, the F37 Barrelbot, our nuclear waste-cleaning robot called "Barry".

First, we will UV unwrap it in Blender and prepare it for export. After that, in Painter, you will learn about advanced workflows and tricks, painting normal and height maps, playing around with complex masks, adding decals and deepening the backstory of this robot with adding texture details.

2 tutorials | ~15 minutes running time

Part 3 - Bonus

  • 2 Chapters
  • 14 Lessons
  • ~1:45 hrs running time

Chapter 10 Texturing more Scene Assets

Chapter 10 will give you some more, shorter yet more specific workflow examples, like texturing cloth or sculpting in Substance Painter.

5 tutorials | ~45 minutes running time

Chapter 11 Advanced Tools & Workflows

The final chapter 11 is for all of you who mastered the previous sections, since we will focus on more advanced parts of Painter.

This including all the seldom used, yet useful tools it provides, like working with MicroDetails, advanced Baking, Dynamic Strokes, using Anchor Points, LUTs and more.

9 tutorials | ~1:00 hr running time

Course History & Updates

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Who is this for?

Is this course right for you?

You don't know anything about Substance Painter or PBR texturing yet?

No problem. This course is suitable even for absolute beginners and will take you by the hand right from the start and guide you through the exciting texturing tools of Substance Painter.

If you have some experience already, this course will help you fill in the missing gaps.

You only need Substance Painter installed (paid) and download all the provided assets to get started.

Beginner’s Bundle

Enroll now and get 20% off our Blender Launch Pad course at checkout.

Substance Painter Launch Pad
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Instructor(s)

Your guide(s) on this journey.

Martin Klekner

Martin Klekner

Instructor

I’ve started out as a film student in 2008, but soon found my true calling in 3D. Since then, I've had the luck to work as a visual effects freelancer, director of cinematics for an AAA game, and now I'm making my own short. Sharing what I've learned along the way with students of CG Boost is a passion that only makes me want to learn more.

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Substance Painter Launch Pad

Here is what you'll get:

  • Learn everything important about Substance Painter in one place
  • 110+ lessons (10+ hrs running time)
  • All project files for download
  • Stream online or download the course for offline use
  • English captions for each lesson
  • Access to the CG Boost community
  • Get a certificate on course completion
  • Pay once and get lifetime access


Please Note: This course won't receive any future updates

SUNSET50
Use the cupon code above to get 50% off, since we are sunsetting the course at some point.
$59
Free
$29.5
+ TAX
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FaQ

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